Play five-card Tonk
One good spread can change the whole hand. Tonkroom pairs you with a local computer for the traditional five-card form of Tonk. Select cards to make a book of matching ranks or a run in one suit. Shared spreads stay on the table, ready for either player to extend.
Sometimes the strongest move is to stop. Before drawing, you can drop and compare your remaining points with the computer’s. A successful drop needs a strictly lower count; an equal or lower opponent catches you. A confirmation gives you time to review that choice. This table is practice play, with no money or prizes.
Common questions
How are cards counted?
Aces count 1. Jacks, queens and kings count 10. Number cards count their rank. Only cards still in your hand count after a spread or hit.
What is a legal spread?
A book has three or four cards of the same rank. A run has at least three consecutive ranks in one suit. Aces are low: A-2-3 is valid; Q-K-A is not.
Can I add cards to the computer’s spread?
Yes. After drawing, select one card and tap a highlighted shared spread. A book can grow to four cards; a run can extend at either end within the same suit.
When can I drop?
Only at the beginning of your turn before drawing. Your hand must total strictly less than the opponent’s. A tie catches the drop and gives the opponent the win.
What is an opening tonk?
An initial five-card hand totaling exactly 49 or 50 wins immediately. If both players have an opening tonk, the round ties. This site does not use the optional 13-or-lower opening rule.
Is this seven-card Tunk?
This table uses five-card Tonk. Seven-card Tunk and local Tonk tables can use different deals and scoring. The rules here describe exactly the version you can play.